Weight Expectations
Run the counter in the commissary dungeon, where customers are very particular about how much they want from you. The catch? Your scales don't have a needle!
Balance the customer's order against a series of random junk items to find the correct amount. Too light and they'll skimp on the tip. Too heavy and they'll gladly slink off with the extra goodies.
Every item has weight and physics, so building an order is a literal balancing act.
Your job is to keep this little store of yours afloat, and balance the books!
Controls:
WASD - Move
Space - Jump
LMB - Hold to grab items, release to drop
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | jake benbow |
| Genre | Simulation |
| Tags | Physics, shop, store |
| Content | No generative AI was used |


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